jonmar679
Senior user
- The Gwent Card Game. Scroll down to find all Gwent Cards from the Witcher 3 game and find all Gwent players in Witcher 3. This page should help people by listing every Gwent card available including their stats and the location where they can be found, a list of gwent opponents and Gwent quests, the new Gwent Cards from the Hearts of Stone DLC and a Gwent strategy guide and best Gwent cards to.
- This is a mod called ' Enhanced Gwent ', created by rich1022 on nexusmods. To sum up,this mod enhances mostly the Monsters group and the Scoia'tael group,which are weaker in the original game.
[TUTORIAL] How to modify textures.(gwent cards)
Requirements:
a)The Witcher 3
b)Lua 5.3.1 and lua_zlib x64 binaries https://github.com/hhrhhr/Lua-utils-for-Witcher-3/releases
c)Lua scripts from: https://github.com/hhrhhr/Lua-utils-for-Witcher-3
d)Offset file unzipper 0.3.6a and e) PackZip 0.3 http://aluigi.altervista.org/mytoolz.htm
f)Gimp 2.8.10+ http://www.gimp.org/downloads/
g)Gimp DDS plugin https://code.google.com/p/gimp-dds/
h)PSPad editor http://www.pspad.com/en/download.php
f)File String Finder v1.4 http://www.shockingsoft.com/FileStringFinder.html
I show you how to change design of gwent cards from DLC.
1)Create folder “tutorial”
2)Create subfolders “lua”,”exported_lua”,”exported_offzip”
3)Copy The Witcher 3 Wild HuntDLCDLC8contenttexture.cache to “tutorial”
4)Copy (b) “lua.exe”,”lua53.dll”,”zlib.dll” to “tutorial”
5)Copy (d) “offzip.exe” and (e)”packzip.exe” to “tutorial”
6)Copy (c)LUA files to “tutorial/lua”
View attachment 19869
7)Run cmd.exe and go to “tutorial” (http://www.7tutorials.com/command-prompt-how-use-basic-commands)
8)Extract textures with lua script:
D:tutorial>lua lua/unpack_textures.lua texture.cache exported_lua
9)Extract textures with offzip:
D:tutorial>offzip -a texture.cache exported_offzip 0
-)I want to change Triss card.
10)Triss card texture is “exported_lua/dlc#dlc8#data#gameplay#gui_new#icons#gwint#neu_triss_dlc.png.(6).dds”
-)Now we need find this texture in “exported_offzip”
11)Run (h)PSPad/File/Open in HEX Editor and open file from step (10)
12)Run (f)String Finder and search for some HEX string from step (11) at “exported_offzip”
-)I tried 384A51FD from line 00130
View attachment 19870
13) Remember name of file which you found. “001b6009.dat”
14) Open /dlc#dlc8#data#gameplay#gui_new#icons#gwint#neu_triss_dlc.png.(6).dds in GIMP.(yes, she is blue…..)
15)Edit. I used sex card from Witcher 1.(don't change size)
16)Colors/Components/Channel Mixer switch Blue with Red
View attachment 19871
17)”Export as” 001b6009.dds to “tutorial” (Compression:None)
18) Run (h)PSPad/File/Open in HEX Editor and open file from step (17)
19) Remove (Ctrl-X) DDS header.
View attachment 19872
20)Save as “001b6009.dat” to “tutorial”
21)Import new texture back to texture.cache
“packzip -o 0x001b6009 -u 001b6009.dat texture.cache”
22)Move texture.cache back to The Witcher 3 Wild HuntDLCDLC8contenttexture.cache
View attachment 19873
WARNING:
...
6122/9039: gameplay#gui_new#icons#gwint#neu_triss.png
bbca2009 0: 361632-> 548784
...
OK
PackZip 0.3.1
by Luigi Auriemma
e-mail: [email protected]
web: aluigi.org
- open input new_cards/bbca2009.gfa
- open output texture.cache
- offset 0xbbca2009
- windowbits 15
- seek offset
- input size 0x00085fb0 / 548784
- compression ZLIB
- output size 0x00058393 / 361363 <--- This size MUST be smaller than number above (from lua script)
- done in 10 seconds
If it is higher, then you damaged texture, which is stored after new texture.
Requirements:
a)The Witcher 3
b)Lua 5.3.1 and lua_zlib x64 binaries https://github.com/hhrhhr/Lua-utils-for-Witcher-3/releases
c)Lua scripts from: https://github.com/hhrhhr/Lua-utils-for-Witcher-3
d)Offset file unzipper 0.3.6a and e) PackZip 0.3 http://aluigi.altervista.org/mytoolz.htm
f)Gimp 2.8.10+ http://www.gimp.org/downloads/
g)Gimp DDS plugin https://code.google.com/p/gimp-dds/
h)PSPad editor http://www.pspad.com/en/download.php
f)File String Finder v1.4 http://www.shockingsoft.com/FileStringFinder.html
I show you how to change design of gwent cards from DLC.
1)Create folder “tutorial”
2)Create subfolders “lua”,”exported_lua”,”exported_offzip”
3)Copy The Witcher 3 Wild HuntDLCDLC8contenttexture.cache to “tutorial”
4)Copy (b) “lua.exe”,”lua53.dll”,”zlib.dll” to “tutorial”
5)Copy (d) “offzip.exe” and (e)”packzip.exe” to “tutorial”
6)Copy (c)LUA files to “tutorial/lua”
View attachment 19869
7)Run cmd.exe and go to “tutorial” (http://www.7tutorials.com/command-prompt-how-use-basic-commands)
8)Extract textures with lua script:
D:tutorial>lua lua/unpack_textures.lua texture.cache exported_lua
9)Extract textures with offzip:
D:tutorial>offzip -a texture.cache exported_offzip 0
-)I want to change Triss card.
10)Triss card texture is “exported_lua/dlc#dlc8#data#gameplay#gui_new#icons#gwint#neu_triss_dlc.png.(6).dds”
-)Now we need find this texture in “exported_offzip”
11)Run (h)PSPad/File/Open in HEX Editor and open file from step (10)
12)Run (f)String Finder and search for some HEX string from step (11) at “exported_offzip”
-)I tried 384A51FD from line 00130
View attachment 19870
13) Remember name of file which you found. “001b6009.dat”
14) Open /dlc#dlc8#data#gameplay#gui_new#icons#gwint#neu_triss_dlc.png.(6).dds in GIMP.(yes, she is blue…..)
15)Edit. I used sex card from Witcher 1.(don't change size)
16)Colors/Components/Channel Mixer switch Blue with Red
View attachment 19871
17)”Export as” 001b6009.dds to “tutorial” (Compression:None)
18) Run (h)PSPad/File/Open in HEX Editor and open file from step (17)
19) Remove (Ctrl-X) DDS header.
View attachment 19872
20)Save as “001b6009.dat” to “tutorial”
21)Import new texture back to texture.cache
“packzip -o 0x001b6009 -u 001b6009.dat texture.cache”
22)Move texture.cache back to The Witcher 3 Wild HuntDLCDLC8contenttexture.cache
View attachment 19873
WARNING:
...
6122/9039: gameplay#gui_new#icons#gwint#neu_triss.png
bbca2009 0: 361632-> 548784
...
OK
PackZip 0.3.1
by Luigi Auriemma
e-mail: [email protected]
web: aluigi.org
- open input new_cards/bbca2009.gfa
- open output texture.cache
- offset 0xbbca2009
- windowbits 15
- seek offset
- input size 0x00085fb0 / 548784
- compression ZLIB
- output size 0x00058393 / 361363 <--- This size MUST be smaller than number above (from lua script)
- done in 10 seconds
If it is higher, then you damaged texture, which is stored after new texture.
Videogameasset My games. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Missing Gwent Cards Tracker mod or Collect 'em All Quest Helper mod. Unique DLs- Total DLs- Total views. Download: Manual; 0 of 0. A1: This mod will Track if in your inventory have the 168 Unique Gwent Cards (4 of them are used 3 times), A2: This mod will Track '61 random traders' that have the ability to give you '51 random cards' if you defeated them, A3: This mod will show you how to get the 168 Cards in 206 Ways to obtain them. Find every Gwent card in The Witcher 3 without having to consult long tables and shuffle through your deck to check what you’ve already got.Now that The Witcher 3 is coming to Nintendo Switch.
jonmar679
Senior user
Witcher 3 Gwent Cards Mod 1.7.10
[TUTORIAL] How to modify textures.(gwent cards)
Requirements:
a)The Witcher 3
b)Lua 5.3.1 and lua_zlib x64 binaries https://github.com/hhrhhr/Lua-utils-for-Witcher-3/releases
c)Lua scripts from: https://github.com/hhrhhr/Lua-utils-for-Witcher-3
d)Offset file unzipper 0.3.6a and e) PackZip 0.3 http://aluigi.altervista.org/mytoolz.htm
f)Gimp 2.8.10+ http://www.gimp.org/downloads/
g)Gimp DDS plugin https://code.google.com/p/gimp-dds/
h)PSPad editor http://www.pspad.com/en/download.php
f)File String Finder v1.4 http://www.shockingsoft.com/FileStringFinder.html
I show you how to change design of gwent cards from DLC.
1)Create folder “tutorial”
2)Create subfolders “lua”,”exported_lua”,”exported_offzip”
3)Copy The Witcher 3 Wild HuntDLCDLC8contenttexture.cache to “tutorial”
4)Copy (b) “lua.exe”,”lua53.dll”,”zlib.dll” to “tutorial”
5)Copy (d) “offzip.exe” and (e)”packzip.exe” to “tutorial”
6)Copy (c)LUA files to “tutorial/lua”
View attachment 19869
7)Run cmd.exe and go to “tutorial” (http://www.7tutorials.com/command-prompt-how-use-basic-commands)
8)Extract textures with lua script:
D:tutorial>lua lua/unpack_textures.lua texture.cache exported_lua
9)Extract textures with offzip:
D:tutorial>offzip -a texture.cache exported_offzip 0
-)I want to change Triss card.
10)Triss card texture is “exported_lua/dlc#dlc8#data#gameplay#gui_new#icons#gwint#neu_triss_dlc.png.(6).dds”
-)Now we need find this texture in “exported_offzip”
11)Run (h)PSPad/File/Open in HEX Editor and open file from step (10)
12)Run (f)String Finder and search for some HEX string from step (11) at “exported_offzip”
-)I tried 384A51FD from line 00130
View attachment 19870
13) Remember name of file which you found. “001b6009.dat”
14) Open /dlc#dlc8#data#gameplay#gui_new#icons#gwint#neu_triss_dlc.png.(6).dds in GIMP.(yes, she is blue…..)
15)Edit. I used sex card from Witcher 1.(don't change size)
16)Colors/Components/Channel Mixer switch Blue with Red
View attachment 19871
17)”Export as” 001b6009.dds to “tutorial” (Compression:None)
18) Run (h)PSPad/File/Open in HEX Editor and open file from step (17)
19) Remove (Ctrl-X) DDS header.
View attachment 19872
20)Save as “001b6009.dat” to “tutorial”
21)Import new texture back to texture.cache
“packzip -o 0x001b6009 -u 001b6009.dat texture.cache”
22)Move texture.cache back to The Witcher 3 Wild HuntDLCDLC8contenttexture.cache
View attachment 19873
WARNING:
...
6122/9039: gameplay#gui_new#icons#gwint#neu_triss.png
bbca2009 0: 361632-> 548784
...
OK
PackZip 0.3.1
by Luigi Auriemma
e-mail: [email protected]
web: aluigi.org
- open input new_cards/bbca2009.gfa
- open output texture.cache
- offset 0xbbca2009
- windowbits 15
- seek offset
- input size 0x00085fb0 / 548784
- compression ZLIB
- output size 0x00058393 / 361363 <--- This size MUST be smaller than number above (from lua script)
- done in 10 seconds
If it is higher, then you damaged texture, which is stored after new texture.
Requirements:
a)The Witcher 3
b)Lua 5.3.1 and lua_zlib x64 binaries https://github.com/hhrhhr/Lua-utils-for-Witcher-3/releases
c)Lua scripts from: https://github.com/hhrhhr/Lua-utils-for-Witcher-3
d)Offset file unzipper 0.3.6a and e) PackZip 0.3 http://aluigi.altervista.org/mytoolz.htm
f)Gimp 2.8.10+ http://www.gimp.org/downloads/
g)Gimp DDS plugin https://code.google.com/p/gimp-dds/
h)PSPad editor http://www.pspad.com/en/download.php
f)File String Finder v1.4 http://www.shockingsoft.com/FileStringFinder.html
I show you how to change design of gwent cards from DLC.
1)Create folder “tutorial”
2)Create subfolders “lua”,”exported_lua”,”exported_offzip”
3)Copy The Witcher 3 Wild HuntDLCDLC8contenttexture.cache to “tutorial”
4)Copy (b) “lua.exe”,”lua53.dll”,”zlib.dll” to “tutorial”
5)Copy (d) “offzip.exe” and (e)”packzip.exe” to “tutorial”
6)Copy (c)LUA files to “tutorial/lua”
View attachment 19869
7)Run cmd.exe and go to “tutorial” (http://www.7tutorials.com/command-prompt-how-use-basic-commands)
8)Extract textures with lua script:
D:tutorial>lua lua/unpack_textures.lua texture.cache exported_lua
9)Extract textures with offzip:
D:tutorial>offzip -a texture.cache exported_offzip 0
-)I want to change Triss card.
10)Triss card texture is “exported_lua/dlc#dlc8#data#gameplay#gui_new#icons#gwint#neu_triss_dlc.png.(6).dds”
-)Now we need find this texture in “exported_offzip”
11)Run (h)PSPad/File/Open in HEX Editor and open file from step (10)
12)Run (f)String Finder and search for some HEX string from step (11) at “exported_offzip”
-)I tried 384A51FD from line 00130
View attachment 19870
13) Remember name of file which you found. “001b6009.dat”
14) Open /dlc#dlc8#data#gameplay#gui_new#icons#gwint#neu_triss_dlc.png.(6).dds in GIMP.(yes, she is blue…..)
15)Edit. I used sex card from Witcher 1.(don't change size)
16)Colors/Components/Channel Mixer switch Blue with Red
View attachment 19871
17)”Export as” 001b6009.dds to “tutorial” (Compression:None)
18) Run (h)PSPad/File/Open in HEX Editor and open file from step (17)
19) Remove (Ctrl-X) DDS header.
View attachment 19872
20)Save as “001b6009.dat” to “tutorial”
21)Import new texture back to texture.cache
“packzip -o 0x001b6009 -u 001b6009.dat texture.cache”
22)Move texture.cache back to The Witcher 3 Wild HuntDLCDLC8contenttexture.cache
View attachment 19873
WARNING:
...
6122/9039: gameplay#gui_new#icons#gwint#neu_triss.png
bbca2009 0: 361632-> 548784
...
OK
PackZip 0.3.1
by Luigi Auriemma
e-mail: [email protected]
web: aluigi.org
- open input new_cards/bbca2009.gfa
- open output texture.cache
- offset 0xbbca2009
- windowbits 15
- seek offset
- input size 0x00085fb0 / 548784
- compression ZLIB
- output size 0x00058393 / 361363 <--- This size MUST be smaller than number above (from lua script)
- done in 10 seconds
If it is higher, then you damaged texture, which is stored after new texture.